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/** * Module dependencies. */
var http = require('http');
/** * Invoking the library as a function delegates to attach if the first argument * is an `http.Server`. * * If there are no arguments or the first argument is an options object, then * a new Server instance is returned. * * @param {http.Server} server (if specified, will be attached to by the new Server instance) * @param {Object} options * @return {Server} engine server * @api public */
exports = module.exports = function () { // backwards compatible use as `.attach`
// if first argument is an http server
if (arguments.length && arguments[0] instanceof http.Server) { return attach.apply(this, arguments); }
// if first argument is not an http server, then just make a regular eio server
return exports.Server.apply(null, arguments); };
/** * Protocol revision number. * * @api public */
exports.protocol = 1;
/** * Expose Server constructor. * * @api public */
exports.Server = require('./server');
/** * Expose Socket constructor. * * @api public */
exports.Socket = require('./socket');
/** * Expose Transport constructor. * * @api public */
exports.Transport = require('./transport');
/** * Expose mutable list of available transports. * * @api public */
exports.transports = require('./transports');
/** * Exports parser. * * @api public */
exports.parser = require('engine.io-parser');
/** * Creates an http.Server exclusively used for WS upgrades. * * @param {Number} port * @param {Function} callback * @param {Object} options * @return {Server} websocket.io server * @api public */
exports.listen = listen;
function listen (port, options, fn) { if ('function' === typeof options) { fn = options; options = {}; }
var server = http.createServer(function (req, res) { res.writeHead(501); res.end('Not Implemented'); });
// create engine server
var engine = exports.attach(server, options); engine.httpServer = server;
server.listen(port, fn);
return engine; }
/** * Captures upgrade requests for a http.Server. * * @param {http.Server} server * @param {Object} options * @return {Server} engine server * @api public */
exports.attach = attach;
function attach (server, options) { var engine = new exports.Server(options); engine.attach(server, options); return engine; }
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